Master of Business Administration Executive
Faculty / School
Faculty of Business Administration (FBA)
Year of Award
MBA Executive Research Project
The research targets to analyze the positive impact of video games on educational perspective of university students, its also purpose to deliver noteworthy material concerning the role of video games and its impact on student's educational achievements. Methodology: The research approach was quantitative & descriptive. The sample size was 200 through questionnaire. Data was analysed by SPSS.
Ahmed, A. (2017). Anayzing the influence of videogames on students education (Unpublished graduate research project). Institute of Business Administration, Pakistan. Retrieved from https://ir.iba.edu.pk/research-projects-emba/155
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